Dec 30, 2009, 03:58 AM // 03:58
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#2
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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And then the game would die, since if people wanted to play a game with a monthly fee, they would probably play WoW or Aion instead.
The only reason GW survived at all is because it's free.
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Dec 30, 2009, 04:02 AM // 04:02
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#3
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Forge Runner
Join Date: Dec 2009
Location: buying shields w/ armor vs animals
Guild: Animal Fightas Inc [人一人]
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also many player have played gw for 40 months
who going to pay for that when they dont update game or even create new animals for us to kill ??????
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Dec 30, 2009, 04:15 AM // 04:15
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#4
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Frost Gate Guardian
Join Date: Nov 2009
Guild: The Phoenix Dynasty [Tear]
Profession: R/
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If you want to support Anet, then buy their stuff?
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Dec 30, 2009, 04:44 AM // 04:44
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#5
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Feel free to send them 15 bucks a month you can just make a check out and mail it in.
But I'll stuck with their current model.
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Dec 30, 2009, 04:46 AM // 04:46
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#6
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Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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Support Anet to do what? Are they some poor, starving kids who can't help themselves and could be our hope for the future that our money could make differences in their lives?
What are we now, a charity? What would you call such charity? Bad Games Foundation? Bait & Switch Inc.?
We're indeed a non-profit group, that's for sure.
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Dec 30, 2009, 04:48 AM // 04:48
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#7
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Quote:
Originally Posted by Cacheelma
Support Anet to do what? Are they some poor, starving kids who can't help themselves and could be our hope for the future that our money could make differences in their lives?
What are we now, a charity? What would you call such charity? Bad Games Foundation? Bait & Switch Inc.?
We're indeed a non-profit group, that's for sure.
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The Bank of Mum And Da?
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Dec 30, 2009, 05:01 AM // 05:01
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#8
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Forge Runner
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Suuuure
Because Anet will totally switch the business model while the game is live.
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Dec 30, 2009, 05:20 AM // 05:20
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#9
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by Zinger314
And then the game would die, since if people wanted to play a game with a monthly fee, they would probably play WoW or Aion instead.
The only reason GW survived at all is because it's free.
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^ that's exactly right. GW is getting old, and it wouldn't survive without the model it's based on.
The community gets upset enough about the micro-transactions lately. No reason in pissing everyone off.
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Dec 30, 2009, 05:49 AM // 05:49
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#10
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by here to troll
But think about it, the average price for a subscription fee is about $12-$15.
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Okay, now make that 2-3 subs per month, because you don't want to play only one game.
Also, the amount of content/support GW has doesn't warrant a subscription fee in my opinion.
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Dec 30, 2009, 06:33 AM // 06:33
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#11
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Krytan Explorer
Join Date: Nov 2007
Location: Somewhere in California
Guild: I Gots A Crayon [Blue]
Profession: Me/Mo
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GW is showing her age and making her a pay to play game this late on won't solve that. It'd drive people further away from the game.
Far too much harm than good.
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Dec 30, 2009, 07:19 AM // 07:19
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#12
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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If you have half a brain, you know the business model failed as they can't even keep a team of 20-30 peeps up that can create true new content while Anet works on another game which is GW2.
It's true however that this game thanks its success on the no subscription model, but we do pay the price in terms of lack of proper updates and content.
Because of this experience I changed my view on pay to play games as in the past I didn't want to participate in a subscription based model, but I do know better now as long as I don't have the feeling they wanne milk every penny out of it. But that's exactly what's going on in GW lately with their micro transactions.
Richard Garriot, may be a douche, but he has been right from the start that GW's business model fails.
Yes, Anet tried with Sorrow's Furnace, but soon after they announced that it would be impossible for them to release that kinda content in the future and for free. It was a reality check.
I wish GW2 was subscription based, because the current business model doesn't deliver. They said it multiple times themselves, they don't have the recources.
Last edited by Gun Pierson; Dec 30, 2009 at 07:29 AM // 07:29..
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Dec 30, 2009, 07:43 AM // 07:43
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#13
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Quote:
Originally Posted by animal fighter
also many player have played gw for 40 months
who going to pay for that when they dont update game or even create new animals for us to kill ??????
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Or off and on for 40+ months
Another thing about having no sub is players can come back or leave when they want without worrying about the credit card bind.
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Dec 30, 2009, 07:47 AM // 07:47
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#14
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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If GW had a subscription system since release, it would have been a success, and more money backing it for better/more regular updates.
Adding one now would cause people to leave, because they don't WANT to pay per month. By releasing new chapters as frequently as ANet did, players were practically paying a subscription ANYWAY, but players can be fickle about games, so you're better off not confusing them.
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Dec 30, 2009, 08:22 AM // 08:22
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#15
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Krytan Explorer
Join Date: Jun 2006
Location: El Centro CA
Guild: Lazy Imperius Legionis (LaZy)
Profession: W/P
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I would pay, if they would fix there servers sick of the lag hahaha
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Dec 30, 2009, 09:43 AM // 09:43
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#16
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Frost Gate Guardian
Join Date: Apr 2008
Location: The Netherlands
Guild: TLP/MU
Profession: R/
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The first reason that i began playing guildwars was the lack of subscription fee. Altough I would like to see some new content I don't think that the game should have a monthly fee. Rather that you buy hours of game time so that you actualy pay for what you get.
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Dec 30, 2009, 09:55 AM // 09:55
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#17
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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I played subscription based games (Ultima Online, and then Everquest), and from my experience you don't really get better support just because it's subscription based.
I would support a "hybrid" model, say a minimal $5/month fee to support for more content updates. I would even support if $5/mo subscribers got access to new contents a month ahead of the no-fee players, then each player could choose their own preferrence.
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Dec 30, 2009, 10:00 AM // 10:00
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#18
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by fenix
If GW had a subscription system since release, it would have been a success, and more money backing it for better/more regular updates.
Adding one now would cause people to leave, because they don't WANT to pay per month. By releasing new chapters as frequently as ANet did, players were practically paying a subscription ANYWAY, but players can be fickle about games, so you're better off not confusing them.
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How do you know it would be a success? I mean, it's a pretty successful game even now, but there's no telling whether the game would be more or less popular or successful if it had a subscription fee.
I know I wouldn't buy it.
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Dec 30, 2009, 10:09 AM // 10:09
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#19
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Krytan Explorer
Join Date: Nov 2008
Guild: Vanguard's Last Stand [Hero]
Profession: W/
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Quote:
The first reason that i began playing guildwars was the lack of subscription fee. Altough I would like to see some new content I don't think that the game should have a monthly fee.
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I agree with this. the F2P nature of GW was what attracted me to it to start with. By making a game P2P you basically cut most of the casual players out and just leave ppl who are willing to grind away. I didn't start GW to grind out achivements (they didn't exist), so, sadly if GW was P2P, i wouldn't touch it.
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Dec 30, 2009, 10:22 AM // 10:22
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#20
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Furnace Stoker
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Every time I hear about MMO fees compared to cinema costs, a part of me dies inside.
This has been argued to death over and over and over again, and nothing changes my opinion that paying around $100 a year to play a video game is a complete joke and a rip off.
P.S. No I dont buy cinema tickets either, yes they are even more expensive. The cinema tickets vs MMO subs argument is only valid to people who actually dont care about wasting their money on both.
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